<?xml version="1.0" encoding="utf-8" ?>
<entries>
  <entry>
    <name>Tomb Guard</name>
    <category>4.Special</category>
    <units>
      <unit name="Guard" base="Tomb Guard" cost="12" minimum="10" quantity="10" maximum="25" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" fixed="true" />
          <item name="Light Armour" default="true" fixed="true"/>
          <item name="Shield" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Champion" replaces="Tomb Guard" base="Tomb Guard Champion" cost="24" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" fixed="true" />
          <item name="Light Armour" default="true" fixed="true"/>
          <item name="Shield" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Standard Bearer" replaces="Tomb Guard" base="Tomb Guard" cost="24" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" fixed="true" />
          <item name="Light Armour" default="true" fixed="true"/>
          <item name="Shield" default="true" fixed="true"/>
        </equipment>
      </unit>
      <unit name="Musician" replaces="Tomb Guard" base="Tomb Guard" cost="18" minimum="0" quantity="0" maximum="1">
        <equipment>
          <item name="Hand Weapon" default="true" fixed="true" />
          <item name="Light Armour" default="true" fixed="true"/>
          <item name="Shield" default="true" fixed="true"/>
        </equipment>
      </unit>
    </units>
  </entry>
  <entry>
    <name>Ushabti</name>
    <category>4.Special</category>
    <units>
      <unit name="Ushabti" base="Ushabti" cost="65" minimum="3" quantity="3" maximum="999" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
        </equipment>
      </unit>
    </units>
  </entry>
  <entry>
    <name>Carrion</name>
    <category>4.Special</category>
    <units>
      <unit name="Carrion" base="Carrion" cost="24" minimum="3" quantity="3" maximum="10" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
        </equipment>
      </unit>
    </units>
  </entry>
  <entry>
    <name>Tomb Scorpion</name>
    <category>4.Special</category>
    <units>
      <unit name="Tomb Scorpion" base="Tomb Scorpion" cost="85" minimum="1" quantity="1" maximum="1" isPrimary="true">
        <equipment>
          <item name="Hand Weapon" default="true" />
        </equipment>
      </unit>
    </units>
  </entry>
</entries>